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Arcane TomeEdit

Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 5. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 15%, SPD by 20%, and DMG RED by 15% for 30 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs. (Items in BOLD change during each evolve level and are listed below)

Materials Colour Level Description
ArcaneTome-Green
Green+0 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 5. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 15%, SPD by 20%, and DMG RED by 15% for 30 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
Green+1 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 6. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 16%, SPD by 20%, and DMG RED by 15% for 30 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
Green+2 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 7. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 17%, SPD by 20%, and DMG RED by 15% for 30 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
Green+3 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 8. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 18%, SPD by 20%, and DMG RED by 15% for 30 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
ArcaneTome-Blue
Blue+0 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 8. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 19%, SPD by 30%, and DMG RED by 20% for 35 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
Blue+1 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 9. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 20%, SPD by 30%, and DMG RED by 20% for 35 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
Blue+2 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 10. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 21%, SPD by 30%, and DMG RED by 20% for 35 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
Blue+3 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 11. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 22%, SPD by 30%, and DMG RED by 20% for 35 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
ArcaneTome-Purple
Purple+0 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 12. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 23%, SPD by 40%, and DMG RED by 25% for 40 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
Purple+1 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 14. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 24%, SPD by 40%, and DMG RED by 25% for 40 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
Purple+2 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 16. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 25%, SPD by 40%, and DMG RED by 25% for 40 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
Purple+3 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 18. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 26%, SPD by 40%, and DMG RED by 25% for 40 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
ArcaneTome-Orange
Orange+0 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 20. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 27%, SPD by 50%, and DMG RED by 30% for 45 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
Orange+1 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 23. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 28%, SPD by 50%, and DMG RED by 30% for 45 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
Orange+2 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 26. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 29%, SPD by 50%, and DMG RED by 30% for 45 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.
Orange+3 Heroes equipped with Arcane Tome may earn up to 100 Fury in battle. Fury points increases ATK by 30. Kill a Hero for 30 Fury or a non-Hero for 1 Fury. Max Fury increases DMG by 30%, SPD by 50%, and DMG RED by 30% for 45 secs. Heroes with Wizard mercenaries start with Fury equal to two times the number of their mercs.

Bonus AttributesEdit

Bonus Attributes
Equipment-Slots
1 - Hero ATK
2 - Hero DMG
3 - Mercenary Base ATK
4 - Hero CRIT Rate
5 - Hero CRIT DMG

Non-Upgraded Base Equipment AttributesEdit

These are the bonus attributes of an Arcane Tome when NO materials have been added for each colour level.

  • NOTE: ATK values shown are for level 1 equipment only. Each level adds a certain amount of ATK onto this value.
ATK* DMG % Hit Rate Mercenary Base ATK Crit Rate Crit Bonus
100 1 1.0% 3.0% 1.0% 2.0%
152 1 2.2% 5.0% 1.6% 3.5%
212 2 3.4% 7.0% 2.3% 5.2%
283 3 4.7% 9.0% 3.0% 7.0%
366 4 6.1% 11.0% 3.8% 9.0%
463 5 7.6% 14.0% 4.6% 11.2%
576 6 9.2% 17.0% 5.5% 13.6%
709 7 11.0% 21.0% 6.5% 16.3%
864 8 12.9% 25.0% 7.6% 19.3%
1045 9 14.9% 29.0% 8.7% 22.6%
1257 10 17.1% 34.0% 9.9% 26.2%
1505 12 19.5% 40.0% 11.2% 30.1%
1795 14 22.0% 46.0% 12.6% 34.4%
2135 16 24.7% 53.0% 14.1% 39.2%
2533 18 27.6% 61.0% 15.8% 44.4%
2998 20 30.7% 70.0% 17.6% 50.2%

Upgraded Base Equipment AttributesEdit

These are the bonus attributes of a Arcane Tome when ALL materials have been added for each colour level.

ATK* DMG % Hit Rate Mercenary Base ATK CRIT Rate CRIT Bonus
150 1 2.0% 4.0% 1.5% 3.0%
202 1 3.2% 6.0% 2.2% 4.7%
272 2 4.5% 8.0% 2.9% 6.5%
353 3 5.9% 10.0% 3.7% 8.5%
446 4 7.4% 13.0% 4.5% 10.7%
563 5 9.0% 16.0% 5.4% 13.1%
696 6 10.8% 19.0% 6.4% 15.8%
859 7 12.7% 23.0% 7.5% 18.8%
1034 8 14.7% 27.0% 8.6% 22.1%
1245 9 16.9% 32.0% 9.8% 25.7%
1497 10 19.3% 38.0% 11.1% 29.6%
1775 12 21.8% 44.0% 12.5% 33.9%
2095 14 24.5% 51.0% 14.0% 38.4%
2495 16 27.3% 59.0% 15.6% 43.4%
2953 18 30.4% 68.0% 17.4% 48.8%
3498 20 34.0% 80.0% 20.0% 55.0%

Material RequirementsEdit

Green Green +1 Green +2 Green +3
Leather
10 20 30 50
Witherbark
10 20 30 50
Crystal Orb
10 20 30 50
Arcane Dust
10 20 30 50
Boiled Blood
20 40 60 100
Chip heroweapon murderbook
0 10 20 30
Blue Blue +1 Blue +2 Blue +3
Hide
60 90 120 150
Spiritwood
60 90 120 150
Lucky Orb
60 90 120 150
Evil Crystal
60 90 120 150
Spirit of Tide
120 180 240 300
Chip heroweapon murderbook
40 50 60 90
Purple Purple +1 Purple +2 Purple +3
Kirin Skin
200 250 300 350
Sacredwood
200 250 300 350
Faith Orb
200 250 300 350
Arcane Stone
200 250 300 350
Trapped Shadow
400 500 600 700
Chip heroweapon murderbook
120 130 150 200
Orange Orange +1 Orange +2 Orange +3
Dragon Scale
300 330 360 400
Divinewood
300 330 360 400
Sacred Orb
300 330 360 400
Starshards
300 330 360 400
Molten Heart
600 660 720 800
Chip heroweapon murderbook
200 200 200 0

Material Totals Required To Max

  • Leather - 110
  • Witherbark - 110
  • Crystal Orb - 110
  • Arcane Dust - 110
  • Boiled Blood - 220
  • Hide - 420
  • Spiritwood - 420
  • Lucky Orb - 420
  • Evil Crystal - 420
  • Spirit of the Tide - 840
  • Kirin Skin - 1100
  • Sacredwood - 1100
  • Faith Orb - 1100
  • Arcane Stone  - 1100
  • Trapped Shadow - 2200
  • Dragon Scale - 1390
  • Divinewood - 1390
  • Sacred Orb  - 1390
  • Starshards - 1390
  • Molten Heart - 2780
  • Arcane Tome Shards (Green) - 60
  • 'Arcane Tome' Shards (Blue) - 240
  • 'Arcane Tome' Shards (Purple) - 600
  • 'Arcane Tome' Shards (Orange) - 600
  • 'Arcane Tome' Shards (Total) - 1500

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