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Enchantress | SKILL | AID SKILL EVOLUTION | STATS | ENCHANTS

back to Epic Heroes

Skill Shelter
1 Increases all friendly Heroes ATK by 10% for 6s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 10% HP after 5s. Also increases DMG RED by 25% for 6s. Costs 4 Rage. (3.5 Rage at Lv 5)
2 Increases all friendly Heroes ATK by 11% for 6s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 12% HP after 5s. Also increases DMG RED by 26% for 6s. Costs 4 Rage. (3.5 Rage at Lv 5)
3 Increases all friendly Heroes ATK by 12% for 6s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 14% HP after 5s. Also increases DMG RED by 27% for 6s. Costs 4 Rage. (3.5 Rage at Lv 5)
4 Increases all friendly Heroes ATK by 13% for 6s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 16% HP after 5s. Also increases DMG RED by 28% for 6s. Costs 4 Rage. (3.5 Rage at Lv 5)
5 Increases all friendly Heroes ATK by 14% for 6s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 18% HP after 5s. Also increases DMG RED by 29% for 6s. Costs 3.5 Rage. (3 Rage at Lv 9)
6 Increases all friendly Heroes ATK by 15% for 6s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 21% HP after 5s. Also increases DMG RED by 30% for 6s. Costs 3.5 Rage. (3 Rage at Lv 9)
7 Increases all friendly Heroes ATK by 16% for 7s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 24% HP after 5s. Also increases DMG RED by 31% for 7s. Costs 3.5 Rage. (3 Rage at Lv 9)
8 Increases all friendly Heroes ATK by 17% for 7s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 27% HP after 5s. Also increases DMG RED by 32% for 7s. Costs 3.5 Rage. (3 Rage at Lv 9)
9 Increases all friendly Heroes ATK by 18% for 7s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 30% HP after 5s. Also increases DMG RED by 33% for 7s. Costs 3 Rage. (2.5 Rage at Lv 13)
10 Increases all friendly Heroes ATK by 19% for 7s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 33% HP after 5s. Also increases DMG RED by 34% for 7s. Costs 3 Rage. (2.5 Rage at Lv 13)
11 Increases all friendly Heroes ATK by 20% for 8s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 37% HP after 5s. Also increases DMG RED by 35% for 8s. Costs 3 Rage. (2.5 Rage at Lv 13)
12 Increases all friendly Heroes ATK by 21% for 8s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 41% HP after 5s. Also increases DMG RED by 36% for 8s. Costs 3 Rage. (2.5 Rage at Lv 13)
13 Increases all friendly Heroes ATK by 22% for 8s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 45% HP after 5s. Also increases DMG RED by 37% for 8s. Costs 2.5 Rage. (2 Rage at Lv 18)
14 Increases all friendly Heroes ATK by 23% for 8s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 49% HP after 5s. Also increases DMG RED by 38% for 8s. Costs 2.5 Rage. (2 Rage at Lv 18)
15 Increases all friendly Heroes ATK by 24% for 9s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 53% HP after 5s. Also increases DMG RED by 39% for 9s. Costs 2.5 Rage. (2 Rage at Lv 18)
16 Increases all friendly Heroes ATK by 25% for 9s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 57% HP after 5s. Also increases DMG RED by 40% for 9s. Costs 2.5 Rage. (2 Rage at Lv 18)
17 Increases all friendly Heroes ATK by 26% for 9s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 61% HP after 5s. Also increases DMG RED by 41% for 9s. Costs 2.5 Rage. (2 Rage at Lv 18)
18 Increases all friendly Heroes ATK by 27% for 9s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 65% HP after 5s. Also increases DMG RED by 42% for 9s. Costs 2 Rage.
19 Increases all friendly Heroes ATK by 28% for 10s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 69% HP after 5s. Also increases DMG RED by 43% for 10s. Costs 2 Rage.
20 Increases all friendly Heroes ATK by 30% for 11s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 73% HP after 5s. Also increases DMG RED by 44% for 11s. Costs 2 Rage.
21 Increases all friendly Heroes ATK by 31% for 11s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 75% HP after 5s. Also increases DMG RED by 45% for 11s. Costs 2 Rage
22 Increases all friendly Heroes ATK by 32% for 11s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 77% HP after 5s. Also increases DMG RED by 46% for 11s. Costs 2 Rage
23 Increases all friendly Heroes ATK by 33% for 11s and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 79% HP after 5s. Also increases DMG RED by 47% for 11s. Costs 2 Rage
24 Increases all friendly Heroes ATK by 34% for 11s (actually lasts for 12s) and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 81% HP after 5s. Also increases DMG RED by 48% for 11s. Costs 2 Rage
25 Increases all friendly Heroes ATK by 35% for 11s (actually lasts for 12s) and shelters a friendly Hero with the lowest HP for 24s. If the Hero dies while 'Shelter' is active, it will revive with 83% HP after 5s. Also increases DMG RED by 49% for 11s. Costs 2 Rage

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