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Thorned BowEdit

(Items in BOLD change during each evolve level and are listed below)

Materials Colour Level Description
ThornedBow-Green
Green+0 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 40% and dealing 1,100 DMG for 4s. Also reduces SPD of enemies near the original target by 20%, dealing 715 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 25%.
Green+1 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 40% and dealing 1,505 DMG for 4s. Also reduces SPD of enemies near the original target by 20%, dealing 980 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 25%.
Green+2 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 40% and dealing 1,950 DMG for 4s. Also reduces SPD of enemies near the original target by 20%, dealing 1,265 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 25%.
Green+3 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 40% and dealing 2,420 DMG for 4s. Also reduces SPD of enemies near the original target by 20%, dealing 1,570 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 25%.
ThornedBow-Blue
Blue+0 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 50% and dealing 2,925 DMG for 4s. Also reduces SPD of enemies near the original target by 25%, dealing 1,900 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 50%.
Blue+1 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 50% and dealing 3,485 DMG for 4s. Also reduces SPD of enemies near the original target by 25%, dealing 2,265 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 50%.
Blue+2 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 50% and dealing 4,080 DMG for 4s. Also reduces SPD of enemies near the original target by 25%, dealing 2,650 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 50%.
Blue+3 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 50% and dealing 4,715 DMG for 4s. Also reduces SPD of enemies near the original target by 25%, dealing 3,065 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 50%.
ThornedBow-Purple
Purple+0 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 60% and dealing 5,250 DMG for 4s. Also reduces SPD of enemies near the original target by 30%, dealing 3,410 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 75%.
Purple+1 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 60% and dealing 5,985 DMG for 4s. Also reduces SPD of enemies near the original target by 30%, dealing 3,890 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 75%.
Purple+2 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 60% and dealing 6,805 DMG for 4s. Also reduces SPD of enemies near the original target by 30%, dealing 4,420 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 75%.
Purple+3 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 60% and dealing 7,630 DMG for 4s. Also reduces SPD of enemies near the original target by 30%, dealing 4,960 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 75%.
ThornedBow-Orange
Orange+0 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 80% and dealing 8,310 DMG for 4s. Also reduces SPD of enemies near the original target by 40%, dealing 5,400 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 100%.
Orange+1 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 80% and dealing 9,260 DMG for 4s. Also reduces SPD of enemies near the original target by 40%, dealing 6,020 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 100%.
Orange+2 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 80% and dealing 10,265 DMG for 4s. Also reduces SPD of enemies near the original target by 40%, dealing 6,670 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 100%.
Orange+3 Heroes equipped with the Thorned Bow can fire an arrow at an enemy after every 8 attacks. Enemies hit will be bound by vines, reducing their SPD by 80% and dealing 12,000 DMG for 4s. Also reduces SPD of enemies near the original target by 40%, dealing 7,800 DMG for 4s. Also increases range of all Sharpshooters deployed by this Hero by 100%.

Bonus AttributesEdit

Bonus Attributes
Equipment-Slots
1 - Hero ATK
2 - Mercenary Base ATK (& HP)
3 -Hero DODGE
4 - Hero CRIT Rate
5 - Hero HIT RATE

Upgraded Base Equipment AttributesEdit

These are the bonus attributes of a Thorned Bow when NO materials have been added for each colour level.

  • NOTE: ATK values shown are for level 1 equipment only. Each level adds a certain amount of HP onto this value.
ATK* Mercenary Base ATK Mercenary Base HP Hit Rate Dodge Crit Rate
100 3.0% 3.0% 1.0% 1.0% 1.0%
152 5.0% 5.0% 2.2% 2.2% 1.6%
212 7.0% 7.0% 3.4% 3.4% 2.3%
283 9.0% 9.0% 4.7% 4.7% 3.0%
366 11.0% 11.0% 6.1% 6.1% 3.8%
463 14.0% 14.0% 7.6% 7.6% 4.6%
576 17.0% 17.0% 9.2% 9.2% 5.5%
709 21.0% 21.0% 11.0% 11.0% 6.5%
864 25.0% 25.0% 12.9% 12.9% 7.6%
1045 29.0% 29.0% 14.9% 14.9% 8.7%
1257 34.0% 34.0% 17.1% 17.1% 9.9%
1505 40.0% 40.0% 19.5% 19.5% 11.2%
1795 46.0% 46.0% 22.0% 22.0% 12.6%
2135 53.0% 53.0% 24.7% 24.7% 14.1%
2533 61.0% 61.0% 27.6% 27.6% 15.8%
2998 70.0% 70.0% 30.7% 30.7% 17.6%

Upgraded Base Equipment AttributesEdit

These are the bonus attributes of a Thorned Bow when ALL materials have been added for each colour level.

ATK* Mercenary Base ATK Mercenary Base HP Hit Rate Dodge Crit Rate
150 4.0% 4.0% 2.0% 2.0% 1.5%
202 6.0% 6.0% 3.2% 3.2% 2.2%
272 8.0% 8.0% 4.5% 4.5% 2.9%
353 10.0% 10.0% 5.9% 5.9% 3.7%
446 13.0% 13.0% 7.4% 7.4% 4.5%
563 16.0% 16.0% 9.0% 9.0% 5.4%
696 19.0% 19.0% 10.8% 10.8% 6.4%
859 23.0% 23.0% 12.7% 12.7% 7.5%
1034 27.0% 27.0% 14.7% 14.7% 8.6%
1245 32.0% 32.0% 16.9% 16.9% 9.8%
1497 38.0% 38.0% 19.3% 19.3% 11.1%
1775 44.0% 44.0% 21.8% 21.8% 12.5%
2095 51.0% 51.0% 24.5% 24.5% 14.0%
2495 59.0% 59.0% 27.3% 27.3% 15.6%
2953 68.0% 68.0% 30.4% 30.4% 17.4%
3498 80.0% 80.0% 34.0% 34.0% 20.0%
upgrade all

Materials Needed by EvolutionEdit

Green Green +1 Green +2 Green +3
Witherbark
10 20 30 50
Cast Iron
10 20 30 50
Leather
10 20 30 50
Bronze Ingot
10 20 30 50
Stone of Courage
20 40 60 100
Chip heroweapon jingjizhigong
0 10 20 30
Blue Blue +1 Blue +2 Blue +3
Spiritwood
60 90 120 150
Welded Iron
60 90 120 150
Hide
60 90 120 150
Silver Ingot
60 90 120 150
King's Medallion
120 180 240 300
Chip heroweapon jingjizhigong
40 50 60 90
Purple Purple +1 Purple +2 Purple +3
Sacredwood
200 250 300 350
Felsteel
200 250 300 350
Kirin Skin
200 250 300 350
AdamantiteIngot
200 250 300 350
Divine Talisman
400 500 600 700
Chip heroweapon jingjizhigong
120 130 150 200
Orange Orange +1 Orange +2 Orange +3
Divinewood
300 330 360 400
Fabled Iron
300 330 360 400
Dragon Scale
300 330 360 400
Gold Ingot
300 330 360 400
Ancient Totem
600 660 720 800
Chip heroweapon jingjizhigong
200 200 200 0

Material Totals Required To Max


  • Green Slot 1 - 110
  • 'Green Slot 2' - 110
  • 'Green Slot 3' - 110
  • 'Green Slot 4' - 110
  • 'Green Slot 5' - 220
  • Blue Slot 1 - 420
  • 'Blue Slot 2' - 420
  • 'Blue Slot 3 '- 420
  • 'Blue Slot 4 '- 420
  • 'Blue Slot 5 '- 840
  • Purple Slot 1 - 1100
  • 'Purple Slot 2' - 1100
  • 'Purple Slot 3' - 1100
  • 'Purple Slot 4' - 1100
  • 'Purple Slot 5' - 2200
  • Orange Slot 1 - 1390
  • 'Orange Slot 2' - 1390
  • 'Orange Slot 3' - 1390
  • 'Orange Slot 4' - 1390
  • 'Orange Slot 5' - 2780
  • Shards (Green) - 60
  • Shards (Blue) - 240
  • Shards (Purple) - 600
  • Shards (Orange) - 600
  • Shards (Total) - 1500

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